How to make a fish in Maya:
1. To start out by making your fish, draw an outline of the fish you have in mind on paper.
2. Once you get an outline your comfortable with, upload it on your PC or Mac
3. Once its uploaded throw it into maya and use it as a reference for making your model.
4. Start by using a square as a base model - Switching to a view where you can see your reference - Move the vertex's to to the basic outline of the fish.
5. After the basic outline is complete create a Smooth Mesh Poly - Go to Modify - Convert - Smooth Mesh Poly
6. Now its time for a texture to put on your fish - Create a texture using Photoshop - Move the texture into maya and apply it to your fish - make sure it fits.
7. Time to set up bones - in the top Left switch to the Rigging Category - Now use bones and set them at each limb or fin
8. After the rigging is finished its time to attach it to the skin - Select the Skeleton and body - go to Skin - attach skeleton
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