Thursday, May 19, 2016

e-Communication Review 2016



2016 In Review 

This year i improved a lot of my skills in Maya 2016 ranging from basic modeling all the way to rigging, i started a project which i plan on using for an animation where i fully rigged a pair of hands to grip a medieval weapon and animate to chop something in half, another example would be my city scape where i have started giving it color and textures to make it look better.

This semester i switched to watching youtube videos and other guides to help me get better at rigging and texturing which included painting skin weights for rigging and applying bump mapping to texture which i used for my cityscape 

Learning these small skills is important for me because i want to pursue a career in 3-d modeling with the knowledge of other essential skills such as the ones listed above. I'd say y greatest strengths are modeling and attention to detail - which is also the reason why i don't finish projects that often because if its not perfect than i usually hate what i have created and scrap it. id say i have improved in my modeling skills, the cityscape goes to show that as well as the current project i'm working on a tank.

This summer I plan on continuing my unfinished projects and also working on my own projects and getting advice from my teacher as i go through it. if I were to change anything from this year it would be my seating arrangement, I didn't get as much done as I wanted to this year but i'm still satisfied with what i have completed

My 2015-2016 school year was full of great learning experiences and I hope to continue expanding on my skills next year.